GRPC C++  1.30.0
Data Structures | Namespaces | Functions
callback_common.h File Reference
#include <functional>
#include <grpc/impl/codegen/grpc_types.h>
#include <grpcpp/impl/codegen/call.h>
#include <grpcpp/impl/codegen/channel_interface.h>
#include <grpcpp/impl/codegen/config.h>
#include <grpcpp/impl/codegen/core_codegen_interface.h>
#include <grpcpp/impl/codegen/status.h>

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Data Structures

class  grpc::internal::CallbackWithStatusTag
 
class  grpc::internal::CallbackWithSuccessTag
 CallbackWithSuccessTag can be reused multiple times, and will be used in this fashion for streaming operations. More...
 

Namespaces

 grpc
 This header provides an object that reads bytes directly from a grpc::ByteBuffer, via the ZeroCopyInputStream interface.
 
 grpc::internal
 Models a gRPC server.
 

Functions

template<class Func , class... Args>
void grpc::internal::CatchingCallback (Func &&func, Args &&... args)
 An exception-safe way of invoking a user-specified callback function. More...
 
template<class Reactor , class Func , class... Args>
Reactor * grpc::internal::CatchingReactorGetter (Func &&func, Args &&... args)