This tutorial provides a basic Android Java programmer’s introduction to working with gRPC.
By walking through this example you’ll learn how to:
It assumes that you have read the Overview and are familiar with protocol buffers. This guide also does not cover anything on the server side. You can check the Java guide for more information.
Our example is a simple route mapping application that lets clients get information about features on their route, create a summary of their route, and exchange route information such as traffic updates with the server and other clients.
With gRPC we can define our service once in a .proto file and implement clients and servers in any of gRPC’s supported languages, which in turn can be run in environments ranging from servers inside Google to your own tablet - all the complexity of communication between different languages and environments is handled for you by gRPC. We also get all the advantages of working with protocol buffers, including efficient serialization, a simple IDL, and easy interface updating.
The example code for our tutorial is in grpc-java’s examples/android. To download the example, clone the grpc-java
repository by running the following command:
$ git clone -b v1.17.0 https://github.com/grpc/grpc-java.git
Then change your current directory to grpc-java/examples/android
:
$ cd grpc-java/examples/android
You also should have the relevant tools installed to generate the client interface code - if you don’t already, follow the setup instructions in the Java README.
Our first step (as you’ll know from the Overview) is to define the gRPC service and the method request and response types using protocol buffers. You can see the complete .proto file in routeguide/app/src/main/proto/route_guide.proto
.
As we’re generating Java code in this example, we’ve specified a java_package
file option in our .proto:
option java_package = "io.grpc.examples";
This specifies the package we want to use for our generated Java classes. If no explicit java_package
option is given in the .proto file, then by default the proto package (specified using the “package” keyword) will be used. However, proto packages generally do not make good Java packages since proto packages are not expected to start with reverse domain names. If we generate code in another language from this .proto, the java_package
option has no effect.
To define a service, we specify a named service
in the .proto file:
service RouteGuide {
...
}
Then we define rpc
methods inside our service definition, specifying their request and response types. gRPC lets you define four kinds of service method, all of which are used in the RouteGuide
service:
// Obtains the feature at a given position.
rpc GetFeature(Point) returns (Feature) {}
stream
keyword before the response type.// Obtains the Features available within the given Rectangle. Results are
// streamed rather than returned at once (e.g. in a response message with a
// repeated field), as the rectangle may cover a large area and contain a
// huge number of features.
rpc ListFeatures(Rectangle) returns (stream Feature) {}
stream
keyword before the request type.// Accepts a stream of Points on a route being traversed, returning a
// RouteSummary when traversal is completed.
rpc RecordRoute(stream Point) returns (RouteSummary) {}
stream
keyword before both the request and the response.// Accepts a stream of RouteNotes sent while a route is being traversed,
// while receiving other RouteNotes (e.g. from other users).
rpc RouteChat(stream RouteNote) returns (stream RouteNote) {}
Our .proto file also contains protocol buffer message type definitions for all the request and response types used in our service methods - for example, here’s the Point
message type:
// Points are represented as latitude-longitude pairs in the E7 representation
// (degrees multiplied by 10**7 and rounded to the nearest integer).
// Latitudes should be in the range +/- 90 degrees and longitude should be in
// the range +/- 180 degrees (inclusive).
message Point {
int32 latitude = 1;
int32 longitude = 2;
}
Next we need to generate the gRPC client interfaces from our .proto
service definition. We do this using the protocol buffer compiler protoc
with
a special gRPC Java plugin. You need to use the
proto3 compiler (which supports
both proto2 and proto3 syntax) in order to generate gRPC services.
The build system for this example is also part of Java gRPC itself’s build. You can refer to the README and build.gradle for how to generate code from your own .proto files. Note that for Android, we will use protobuf lite which is optimized for mobile usecase.
The following classes are generated from our service definition:
Feature.java
, Point.java
, Rectangle.java
, and others which contain
all the protocol buffer code to populate, serialize, and retrieve our request
and response message types.RouteGuideGrpc.java
which contains (along with some other useful code):
RouteGuide
servers to implement,
RouteGuideGrpc.RouteGuideImplBase
, with all the methods defined in the RouteGuide
service.RouteGuide
server.In this section, we’ll look at creating a Java client for our RouteGuide
service. You can see our complete example client code in routeguide/app/src/main/java/io/grpc/routeguideexample/RouteGuideActivity.java
.
To call service methods, we first need to create a stub, or rather, two stubs:
First we need to create a gRPC channel for our stub, specifying the server address and port we want to connect to:
We use a ManagedChannelBuilder
to create the channel.
mChannel = ManagedChannelBuilder.forAddress(host, port).usePlaintext(true).build();
Now we can use the channel to create our stubs using the newStub
and newBlockingStub
methods provided in the RouteGuideGrpc
class we generated from our .proto.
blockingStub = RouteGuideGrpc.newBlockingStub(mChannel);
asyncStub = RouteGuideGrpc.newStub(mChannel);
Now let’s look at how we call our service methods.
Calling the simple RPC GetFeature
on the blocking stub is as straightforward as calling a local method.
Point request = Point.newBuilder().setLatitude(lat).setLongitude(lon).build();
Feature feature = blockingStub.getFeature(request);
We create and populate a request protocol buffer object (in our case Point
), pass it to the getFeature()
method on our blocking stub, and get back a Feature
.
Next, let’s look at a server-side streaming call to ListFeatures
, which returns a stream of geographical Feature
s:
Rectangle request =
Rectangle.newBuilder()
.setLo(Point.newBuilder().setLatitude(lowLat).setLongitude(lowLon).build())
.setHi(Point.newBuilder().setLatitude(hiLat).setLongitude(hiLon).build()).build();
Iterator<Feature> features = blockingStub.listFeatures(request);
As you can see, it’s very similar to the simple RPC we just looked at, except instead of returning a single Feature
, the method returns an Iterator
that the client can use to read all the returned Feature
s.
Now for something a little more complicated: the client-side streaming method RecordRoute
, where we send a stream of Point
s to the server and get back a single RouteSummary
. For this method we need to use the asynchronous stub. If you’ve already read Creating the server some of this may look very familiar - asynchronous streaming RPCs are implemented in a similar way on both sides.
private String recordRoute(List<Point> points, int numPoints, RouteGuideStub asyncStub)
throws InterruptedException, RuntimeException {
final StringBuffer logs = new StringBuffer();
appendLogs(logs, "*** RecordRoute");
final CountDownLatch finishLatch = new CountDownLatch(1);
StreamObserver<RouteSummary> responseObserver = new StreamObserver<RouteSummary>() {
@Override
public void onNext(RouteSummary summary) {
appendLogs(logs, "Finished trip with {0} points. Passed {1} features. "
+ "Travelled {2} meters. It took {3} seconds.", summary.getPointCount(),
summary.getFeatureCount(), summary.getDistance(),
summary.getElapsedTime());
}
@Override
public void onError(Throwable t) {
failed = t;
finishLatch.countDown();
}
@Override
public void onCompleted() {
appendLogs(logs, "Finished RecordRoute");
finishLatch.countDown();
}
};
StreamObserver<Point> requestObserver = asyncStub.recordRoute(responseObserver);
try {
// Send numPoints points randomly selected from the points list.
Random rand = new Random();
for (int i = 0; i < numPoints; ++i) {
int index = rand.nextInt(points.size());
Point point = points.get(index);
appendLogs(logs, "Visiting point {0}, {1}", RouteGuideUtil.getLatitude(point),
RouteGuideUtil.getLongitude(point));
requestObserver.onNext(point);
// Sleep for a bit before sending the next one.
Thread.sleep(rand.nextInt(1000) + 500);
if (finishLatch.getCount() == 0) {
// RPC completed or errored before we finished sending.
// Sending further requests won't error, but they will just be thrown away.
break;
}
}
} catch (RuntimeException e) {
// Cancel RPC
requestObserver.onError(e);
throw e;
}
// Mark the end of requests
requestObserver.onCompleted();
// Receiving happens asynchronously
if (!finishLatch.await(1, TimeUnit.MINUTES)) {
throw new RuntimeException(
"Could not finish rpc within 1 minute, the server is likely down");
}
if (failed != null) {
throw new RuntimeException(failed);
}
return logs.toString();
}
As you can see, to call this method we need to create a StreamObserver
, which implements a special interface for the server to call with its RouteSummary
response. In our StreamObserver
we:
onNext()
method to print out the returned information when the server writes a RouteSummary
to the message stream.onCompleted()
method (called when the server has completed the call on its side) to set a SettableFuture
that we can check to see if the server has finished writing.We then pass the StreamObserver
to the asynchronous stub’s recordRoute()
method and get back our own StreamObserver
request observer to write our Point
s to send to the server. Once we’ve finished writing points, we use the request observer’s onCompleted()
method to tell gRPC that we’ve finished writing on the client side. Once we’re done, we check our SettableFuture
to check that the server has completed on its side.
Finally, let’s look at our bidirectional streaming RPC RouteChat()
.
private String routeChat(RouteGuideStub asyncStub) throws InterruptedException,
RuntimeException {
final StringBuffer logs = new StringBuffer();
appendLogs(logs, "*** RouteChat");
final CountDownLatch finishLatch = new CountDownLatch(1);
StreamObserver<RouteNote> requestObserver =
asyncStub.routeChat(new StreamObserver<RouteNote>() {
@Override
public void onNext(RouteNote note) {
appendLogs(logs, "Got message \"{0}\" at {1}, {2}", note.getMessage(),
note.getLocation().getLatitude(),
note.getLocation().getLongitude());
}
@Override
public void onError(Throwable t) {
failed = t;
finishLatch.countDown();
}
@Override
public void onCompleted() {
appendLogs(logs,"Finished RouteChat");
finishLatch.countDown();
}
});
try {
RouteNote[] requests =
{newNote("First message", 0, 0), newNote("Second message", 0, 1),
newNote("Third message", 1, 0), newNote("Fourth message", 1, 1)};
for (RouteNote request : requests) {
appendLogs(logs, "Sending message \"{0}\" at {1}, {2}", request.getMessage(),
request.getLocation().getLatitude(),
request.getLocation().getLongitude());
requestObserver.onNext(request);
}
} catch (RuntimeException e) {
// Cancel RPC
requestObserver.onError(e);
throw e;
}
// Mark the end of requests
requestObserver.onCompleted();
// Receiving happens asynchronously
if (!finishLatch.await(1, TimeUnit.MINUTES)) {
throw new RuntimeException(
"Could not finish rpc within 1 minute, the server is likely down");
}
if (failed != null) {
throw new RuntimeException(failed);
}
return logs.toString();
}
As with our client-side streaming example, we both get and return a StreamObserver
response observer, except this time we send values via our method’s response observer while the server is still writing messages to their message stream. The syntax for reading and writing here is exactly the same as for our client-streaming method. Although each side will always get the other’s messages in the order they were written, both the client and server can read and write in any order — the streams operate completely independently.
Follow the instructions in the example directory README to build and run the client and server.